After Wahoo pulled the plug of RGT virtual racing platform I have been playing with IndieVelo. This is the brainchild of George Gilbert, who among other things, was until recently Chair of the Zwift Cycling Esports Commission, and in the past was on the board of Directors at British Cycling and on the UK national Olympic committee.
From his Linkedin page:
Designed, developed and published a new and innovative online cycling platform, defining the future of virtual sport. Set the vision that physical esports at the Olympics should be founded on tactics and credibility, and built a vibrant community of athletes dedicated to achieving that goal.
So, what have I discovered? It is very good, still in beta but apart from no Magic Roads it is already better than RGT was. It is currently free to signup although I am so impressed I have joined the Founders Club (i.e. starting paying) even though the main benefit is simply being able to broadcast races live. 😉
I have created a N&DCA team, which means we can ride team events in a cool jersey. The team system works so that riders can be in multiple teams and choose a different one for each race. The benefit of a single team for all N&DCA clubs is that there is more chance that we could garner enough riders for any particular team race.
Most of the races I have done so far are mainly against bots as I do my riding during the day rather than the evening, but the bots that are in the race with you are chosen by the game so that they match your current performance, Each of the bots have their own rider characteristics, there are 10, 000 of them that the game engine can pick from!
I am aiming to run another winter series similar to last time if there is enough interest.
I did my first custom workout today, easy to create in a 3rd party app and simply saved on the client computer in a folder called “workouts”. This was one thing I missed a lot after migrating from Trainer Road to Sufferfest.